Tahm Slykk
This is the NPC I created for my Classic Traveller game last session.
The PCs were looking for a hacker. I didn’t have one when they asked, but about 90 seconds later I did. This is the strength of Classic Traveller (and really the other forms of 2s6 RPGs derived from it) for fast and loose improvisational play. Did I roll this NPC up? No. I knew what I wanted, and I’m the GM, so I just wrote it out. Well, lemme think. I did, in fact, roll up his stats and then just decided on the rest. I rolled up six numbers and arranged them as I saw fit. I am the Referee - I can do that.
Tahm Slykk
755B95
Admin-1, Comp-4, Bribery-1, Streetwise-2, Grav-Vehicle-1
Carries a body pistol inside his leather overcoat. Tall, with a high shock of red hair, round lens glasses tinted green, carries a portable electronics kit and computer in a black metal briefcase, with all he needs to hack on-the-go. More gear in his home/shop - the entire floor above a grav-vehicle repair shop. Drives a beat-up looking grav bike that is more than it appears to be (MAY be called the Thunderbolt GreaseSlapper). Tahm is a hacker for hire. He speaks with nervous speed and energy. Older than he looks. There’s no such word as “fail” to Tahm Slykk.
I actually kinda love this character. This is the kind of self-centered but good-natured dirtbag I’d like to play.
I’m not sure, but I think if I was running Sword of Cepheus for a fantasy setting I could create a good NPC just about as quickly. Sure I might need to look up a few spells, but it would be simple.