Cepheus Engine Character - Ral Partha
This is the first Cepheus Engine character I have rolled up (see previous post). I have not equipped him. Just wanted to see how it all worked.
S 6
D 11 +1
E 4
I 9 +1
E 11 +1
SS 7
Background/Homeworld Skills
High Law Melee-0 (bludgeoning)
Asteroid - ZeroG-0
Medicine -0
Carousing-0
Rogue terms: 1.5
Gun Combat-1
Streetwise-1
Musters out: 20,000cr
Injured in term 2: reduced E by 1
Scientist term 1
Sciences-2 (social sciences)
Commission and Promotion in first term - rank 2
Admin-1
Animals (Survival) -1
term 2
Linguistics (precursor dialects?)-1
term 3
advances to rank 3
adds Computer-1 for rank 3
2 new skills
Advocate-1
+1 DX from Personal Dev
Musters Out
+1 Ed, +1 SS from material benefits
Mid Passage
Service skills at level 0 from Rogue
Mech-0, Gun Cbt-0 (slug pistol), Melee Cbt-0 (slashing weapons), Recon-0, Grav Vehicle-0
Service skill at zero from scientist
Elec-0
Age: 18+6 (for 1.5 terms) +12 (for 3 terms)= 36 years
Aging roll: 2-4 - -2
Reduce each physical characteristic by 1
Final Character: Ral Partha
6B49B7
Background Skills: Melee-0 (bludgeoning), Zero G-0, Medicine-0, Carousing-0
Service Skills:Mech-0, Gun Cbt-0 (slug rifle), Melee Cbt-0, Electronics-0, Melee-0(slashing weapons), Recon-0, Grav Vehicle-0
Earned skills: Gun combat-1 (slug pistol), Streetwise-1, Sciences-2 (social sciences), Admin-1, Animals-1 (survival), Linguistics-1, Advocate-1
36 years old
20,000cr
Mid-passage
Background: Grew up poor in an asteroid colony, resulting in low endurance due to low gravity. Highly intelligent but no guidance - fell in with the wrong crowed and became somewhat of a street rogue. Injured during a burglary gone wrong and lost his position in the gang. Reevaluated his life, used high intelligence to go to university, studying social sciences. Field work on primitive worlds as well as bureaucratic work on a couple of colony planets. After 12 years of such work found his jobs boring. Retired, mustered out, and now seeks adventure and riches.